Nintendo has brought in $53 million from Super Mario Run since the mobile game’s release on iOS in December. That revenue doesn’t match what Nintendo would hope for from its typical games, but it’s not bad for a mobile title. Super Mario Run has seen a total of 78 million downloads.
A little over 5% of the downloads led to people spending $10 to unlock all of the game’s content. It has a single in-app purchase.
Super Mario Run will become available on Android devices in March, further expanding its reach and revenue.